The 7 Seas

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

On the eve of destruction...

Threaten it with physical violence; or bribe it with money. This was the only way things got done. This was the way of the world.

It was a sad realization, but it was the entire truth to Aaro’n. This was the lesson his father had failed to teach him before his death. A lesson that he was bitterly learning, on his own, only now. A lesson he would never forget.

He continued to watch Father Francis at the gatehouse below from his perch. The father was talking to Rodrigo, the first watch Guardsman. Moving his hands as he had a habit of doing when he talked, Father Francis furtively looked over his shoulder as he pulled a small coin purse from the sleeve of his robes. He quietly placed the purse in Rodrigo’s leathered hand. Aaro’n’s head fell in disappointment as he realized his plans would not go as expected now, and his trust was no longer a commodity he could afford to give freely. He shook it off as he pulled the hood of his cloak up over his head to shield him form the damp air. As he slipped back into the night, he convinced himself that indeed he should consider himself lucky. You see, Aaro’n had also learned another equally important life lesson before this day. A vital lesson indeed: Always have a plan B.


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